Wizards of the Coast (WOTC) announced today that it has reached a publishing agreement with Skull Giant Studio Development. The title of the studio will be published in Development, an adventure game for individual actions with an overwhelming story in the world of Dungeons & Dragons. Although Giant Skull has not revealed any other details about the game yet, it is currently being developed for a personal computer and the console.
This new project is one of Multiple projects based on D&D In business between WOTC and different partners. This includes Invoke Studios (previously known as Tuque), which is a multiBreeze multi -game game and survival game from Gameloft. WOTC also has many other video game projects, with Archetype and the Snake Eyes Atomic Arcade project, where they got updates along with the giant skull announcement.
“Our talented and experienced team in Giant Skull is based on creativity and curiosity. Our goal is to formulate a new rich world of fortified towers and herring filled with overwhelming stories, heroic and alternative fighting that players will fully embrace,” said St. Stem Skull, CEO of Giant Skull, in a statement. Asmussen previously worked on the Star Wars Jedi, God of War series for Respawn and Sony Santa Monica, respectively.
“Stig and Team in Giant Skull are exactly the exact type of talented creators in an exceptional way that we want to work with, and this cooperation in this project reflects this new project,” said John Hight, “Wizards of the Coast and Digital Gaming in HASBRO, about the new project.
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