The worst video game in all times brought a supernatural hero to the lowest new level

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Perhaps not surprisingly, when “Superman: the New Superman Adventures” appeared for the first time, it was far from the game depicted by Eric Caen. The open world mechanic was canceled and the game was full of episodes through which the players had to direct Superman using some of the most frustrated controls that were not at all. Supes often stumbles in different parts of the map without a clear reason. As such, the game’s reviews were incredibly harsh and criticized many errors, artificial intelligence enemy, the way the environments seem to be crossing, and their uninterrupted general feeling.

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Matt Casamasina Books review IGN This was mainly the decrease in “Superman”, in the end, describing the game as “huge, increasing” disappointment, which is so badly implemented that it offends that people who enjoyed my gay, movies, more, movies, movies, more, control of the frame, more than that, control of the frame, more than that, mutual control, films, films, films, films, films, films, films, films, films And cheer it. ”What can be calculated.” Just to rub the salt in the wound, it ended by claiming that Titus “must be completely ashamed of this terrible game.”

In the years that followed, the game’s reputation did not improve, with Playboy In reference to it as “one of the most hated games ever.” According to Kane, however, all this was the mistake of the capital Warner. The co -founder Titus claimed during 2011 interview The licensee caused many problems that were the “final quality of the product” only. (Hey, this will not be the only time Warner Bruce failed Superman“The licensee refused to allow Superman to kick the“ real people ”, Caen explained. When asked about the limited reason for Superman’s powers in the game, he simply answered, “It was not our decision”, before we mentioned that “politics” and that the approval process took a lot of time during development.

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Interestingly, Kane claimed that “Superman” has already sold well, as he made a profit for Titus. However, profits were quickly nullified when the company was forced to cancel the PlayStation version at the request of Warner Bros. Despite the fact that it was, according to Caen, 75 % was developed. This, apparently, the cost of Titus a lot of money. Ultimately, the company went bankrupt in 2004, and although this was not directly linked to the “Superman” approach, it could not help.

In his interview for the year 2011, Caen was reflected in the creation of “Superman” and admitted that his and his company had endured at least some blame for the failure of the games. “Superman is a worship of worship,” he said. “I don’t think it is easy to present part of the players’ expectations, and we may have been very ambitious and somewhat assume at that time.” However, the developer confirms that the terrible reputation of the game is “exaggerated” mainly due to the position of pop culture in the steel man.



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