The Epic Games Store strikes approximately 300 million users in 2024

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What started as a Quixote attem’s attempt with Steam’s Steam in 2018 is now slightly less than epic bulletins. “A year in reviewIn 2024, numbers that show a remarkable improvement in previous years are proud. The market is still anywhere near the Steam numbers, but it is no longer left in the cold despite Share Markethare is relatively small.

Regarding good news, EPIC says the store has reached 295 million users on computers and about 900 million accounts via platforms when they include things like other devices that play Fortnite (Mobile, Console, etc.). This is a growth of about 100 million from the previous year, which includes a monthly user rate of 67 million months. Epic says this is a 6 % increase over 2023, but they refused to provide Mau by 2023, rather than focusing only in December.

In less good news compares yearsEPIC revenues for third party games on a personal computer fell from $ 310 million, amounting to $ 255 million, a huge decrease by 18 % on an annual basis. Given that this is bread and butter from online stores, to a large extent where they earn their money, mathematics only assume that the increase in users is primarily for private EPIC games. The total revenue rises from $ 950 million to $ 1.09 billion, while third -party revenues decrease.

Regarding players ’spending and sharing, the first three titles are free for operation: Genshin Impact from Hoyoverse lead, followed by Epic missile league, then Hoyoverse again with Honkai Star Rail. The first paid game in the menu is the Grand Theft Auto V, which is the most profitable types of media in all ages.

In the near future, EPIC plans to improve their mobile applications, which are the result of a currently full war, and the publisher was waging against Google and Apple. The computer customer will also add features such as voice chat, text chat, game invitations outside the game and pre -download.

Although the numbers can be explained in both cases depending on where it was decided to focus on, the revenues of the external sides are completely anxious. Individual games are likely to be on Steam or Oirty Older stores on keyboards in 2024 more than EPIC’s EPIC revenues in their entirety. Unless this trend is reflected, it is difficult to see EPIC continuously selling third -party games at all when the vast majority of their revenues come from their titles such as Fortnite, Rockket League and Fall.



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