Magic: Assembly It has a larger moment than usual this year, thanks to a lot of attention It has smelling transitions and Starting fast groups. But with this interest, there was definitely some panic about the wide range charmThe aesthetic is, between the experimental groups within the universe and those “universes” that exceed “that go beyond more and more licensed materials in the game. In a wonderful new article looking at the main groups last year, the game leader’s designer began to calculate those lessons learned … lessons that will provide a very interesting reaction to the big color Collab.
today charm The designer of its president, Mark Rosooter 2025 design cases Article on the official charm Web site, if we look back in the comments and lessons that must be learned from the issuance of almost every specialty charm A group was released last year (even, but not, Eternal EdgeIt was issued on August 1). There are a lot of interesting points that Rosewater creates in this piece, which reflects some of the biggest fans’ concerns charm“A direction from a mechanical and aesthetic point of view, from the game’s eagerness to move from the topics in each group, which creates a problem where mechanical elements are presented and then left unnecessary, to awareness of the creeping of the game’s complexity from the amount of piety reactions possible even when it is when charm It introduces new simplified mechanics individually.
But one of the most interesting lessons that must be learned to highlight the waters of rose through many groups covered in the piece –Bloomberoand Duskmourn: House of Horrorand Foundationand Aetherdriftand Tarkir: DragonstormAnd Final Fantasy –It is a regular criticism charm She recently faced: that the game sometimes pushed its imagination very far from the elements that are not captured charmFeel. It was one of the most prominent pain point that was highlighted in DuskmournA group of terror that included many direct recklessness of the classic media, rooted in our world.
“It seems that the players are not a fan of what I will call” worldly modernity. ” charm He had many groups, such as Kamigawa: The Neon dynasty and Brotherhood war Rosewater wrote: “The elements that advance technically more than they usually find in a fictional story.” Some things Duskmourn: House of Horror The players were not disturbed for the first time, such as the presence of characters wearing and using the things we already use: things like sports shoes, jeans, or a baseball. Part of the imagination is the idea that you will come to a world that is essentially different from your own. Fantasy wants to be inspiring, and seeing daily things that are part of all our daily life deviates from it. “
As Roswter admitted, not all charm The group is explicitly rooted in a fictional material, from a group like groups such as Eternal Edge To cooperate in the universes beyond doctor or Warhammer 40,000Which have imaginary elements rooted in fictional designs or real reality. but charm He also has a strong history in the ability to root this type of aesthetic in imagination, which is what DuskmournIt lacks a more clear horror. At a time when processors are also calculated with an increasecharm-Original groups in the game, depending on the intersection, will be an issue that is still related to the players (even after the general presence of the waves that it exceeds, and the complaints that Rosewater recognized as “feelings (that) is constantly shrinking over time”).
It is interesting to recognize rose water, though charm Now more than a month with a little release of its next group, Marvel’s Spider-Man. Although there are fictional elements in a group of super heroes and strange enemies, like most good marvels, they are based on the so -called “world outside our window”. the Final Fantasy She performed a great job translation Final Fantasy To a world charmWhile taking advantage of countless aesthetics from Steampunk to science fiction to traditional imagination in the Middle Ages, and its management To achieve effective balance These aesthetic methods with what players usually expect charm.
will Mana spider Walking on the web rope and the balance that was Vibi, or will end up with reactions like Duskmourn? We will discover if there is more lessons to learn when the group strikes shelves at the end of September.
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