Studio Ulster launches a $ 96.5 million virtual production facility

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The Olster Studio in Northern Ireland is launching the virtual production facility, which represents more than 96.5 million dollars (72 million pounds) in investment.

The Belfast -based studio, which is celebrating its launch today as it is the most advanced virtual production facility in the world that extends over an area of ​​75,000 square feet.

Studio Ulster is designed to support production on each scale, from popular films and high -end TV to the development of AAA game and global -level animation. The facility merges the engines in actual time, visual effects inside the camera, volumetric capture and movement tracking in a smooth and sustainable pipeline that redefines how stories create, present and deliver stories.

Studio Ulster is the result of an investment of 72 million pounds, partially passed through the Belfast City deal. It was developed by the University of Olster in partnership with Belfast Harbour and with the support of Northern Ireland, and the facility provides large -scale virtual production stages that have laid new global standards for the actual time filmmaking.

It is designed to raise the ability of the United Kingdom and Ireland to produce commercial studio using advanced visual effects inside the camera, which places a global standard for this industry. Studio Ulster is also home to the Costar screen laboratory, one of five national research laboratories created under the Costar initiative in the UK. This program, with the support of 75.6 million pounds in financing from the AHRC and 63 million pounds in the new investment in industry, studio jobs at the forefront of global research and development in the screen and creative technologies.

Studio Ulster is a virtual production facility.
Studio Ulster is a virtual production facility.

“From the sidewalks that Titanic were built into the LED stages that now build the entire universes, Belfast has always been overburdened. The STUDIO ULSter’s launch represents a new chapter, where advanced virtual production, movement capture, and digital survey converge to direct directors, gaming designs, and top them in first place.)

Northern Ireland continues to place itself as a distinct production destination, supported by generous tax production in the UK screen for high -TV, movies, animation and video games. In conjunction with global infrastructure and skilled local workforce, the region has become a fast -moving area to the center of global content.

Studio Ulster is the only virtual production campus that has been built for this purpose on the island of Ireland. Its integrated ecosystem includes everything from 3D/4D survey, movement to large -scale LED size and post -production wings under one roof.

“It has truly achieved the apparent production in the Ulster Studio,” Richard Williams, CEO of Northern Ireland, said in a statement. “While many directors of directors realize the basics, a few of them are completely aware of the development of technology radically. The Olster studio is a real change in games, as it pushes the limits of what is possible on the screen and enables directors to restore any imagined world, here in Belfast Hippur.

Virtual production technologies reshape how stories tell, allowing film makers to create boundary worlds on one location. In addition to creative freedom, these tools provide great cost and time efficiency by reducing the need for material groups and travel to the site, while supporting the most significantly sustainable production practices.

Professor Paul Bartholomeo, Vice President of the University of the University, said in a statement, “Studio Ulster is a transformational investment for screen industries in the United Kingdom and Ireland,” said Professor Paul Bartholomeo, Vice President of the University “This amazing facility is more than just a milestone, it is a launching platform for the next generation of creators and stories. By bringing advanced virtual production capabilities to Belfast, we are enhancing global competitiveness in the region and its creative capabilities, in its role in creation in jobs and economic impact. As a university, we are very proud to develop this new reservation.”

“This is a pivotal time for our industry, as innovation is not only accelerating, but mainly re -forms how to create stories and try them. On a modern tour of the technology you adopt from the creative story, it is more than just a facility,” Laura Levingstone, VFX executive director at Netflix, said in a statement.

“After I worked on the virtual production stages around the world, I can say with confidence that the studio is a prominent matter. A global competitor,” Kyle Olson, the head of virtual production at Studio Ulster, said in a statement.



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