Roblox expands the use of age technology and provides uniform classifications

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In the midst of the lawsuits that claim the safety of the child’s safety, Roblox Games announced on Wednesday that they Expansion Age appreciation technology for all users and partnership with the International Classification Alliance (Iarc) To provide age assessments and content for games and applications on its basic system.

The company said that by the end of the year, the age estimate system will be offered to all Roblox users who reach the company’s communication tools, such as voice chat and standard. This includes scanning personal photos for users and analyzing facial features to estimate age.

This age technology is integrated with other systems, including verification of the age of the identified identifier and approved approval, to provide a more accurate scale for the user’s age, says Roblox – especially when compared to the presence of children in the year of birth when they create an account. The company notes that it is also planning to launch systems that would limit contacts between adults and minors on its platform.

At the same time, the company Partnership with iarc You will see Roblox replacing their content and maturity with those used by classification agencies all over the world. This means that users in the United States will see ESRB classifications, while other countries will see those that their classification authorities use. Players in the Republic of Korea will witness reviews from GRAC; Players in Germany will witness reviews from USK; And players elsewhere in Europe and the United Kingdom will see categories of PEGI, for example.

This system aims to better help parents in the type of games that their children play, based on factors It can raise fearsLike if the game content is blood or infection, violence, substances, gambling, adult language, and more.

These updates follow the previous movements announced by the company in July, designed to better protect younger users.

Robox presented A series of safety featuresIncluding the age identification system that analyzes the ages of users via personal photos. This information is used to prevent users under the age of 13 years from accessing certain features within Roblox, such as the ability to express chat and text chat without filters. Roblox also prevents users between the ages of 13 and 17 from adding users to their “trusted communications” unless they know them in real life – something verified through communication imports or fast response code tests.

This step also follows the increasingly introducing strict laws and regulations around the world that require social platforms to verify users’ ages, such as Online safety law in the United Kingdom And the law guarantee in Mississippi, who has already seen Bluesky Social Network stops user service In the state. Similar laws in different stages in other states, including Arizonaand Wyomingand South DakotaAnd Virginia.

Roblox has invested in safety features over the years, too.

Among its tools Roblox SentinelThe open source AI system is designed to detect early signals to threaten children. The company also offers parental controls, tools to restrict communications, and technology that is discovered when there are servers where a large number of users break its bases, so that they can download them.

Despite her efforts, children’s predators are still able to reach the platform and target children, according to complaints made before Public Prosecutor Louisiana Les Morel In Other lawsuits Throughout California, Texas and Pennsylvania.

In addition, the guardian It was recently reported in a research study This was discovered that children in the Roblox service can still easily access inappropriate content and interact with bad actors.

Recently, the Roblox Simulation of Agriculture, Garden, Take headlines Since her players have begun to buy and sell their virtual elements on the Internet online to get real money, in violation of the podium rules. Parents and others raised fears that The game was attracting childrenThen he pushed them to spend the money to keep pace with other players.

The changes in the evaluation system may not end all these bad experiences, but at least they may provide parents with more insight around the games their children play.

“Roblox is committed to creating a safe platform for our users and enabling parents to make the best decision for their children,” said Matt Kaufman, the chief safety employee in Robox, in a prepared statement. “We are enthusiastic about partnership with IARC and we hope that parents will provide worldwide parents with more clarity and confidence in the appropriate content of age.”



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