Resident Evil Requiem includes terrorism at the views of the first and third person

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Resident Evil Requiem was a great highlight of the Summer Game Fest attack of ads and trailers. It brings back the main batch of the ninth horror of players for players to the destroyed and distinctive city of Raccon, and this time it plays as the FBI agent. It is launched on February 27 for PlayStation 5 and Xbox Series X/S and PC.

I got a theater show outside the game on summer playing days. What I have seen certainly felt in line with the direction the series took with the village of Resident Evil 7 and Resident Evil.

Frankly, the feelings were the most compatible with R7, at least in this illustration. There was a great focus on terrorism, with the stumbling of grace on a dilapidated medical facility, looking for a way to escape in the perspective of the first person.

Multiple views

Now, let me jump to the end of the Capcom now. Because they showed us that players can choose between the first camera of the third person. So, if you prefer this to be the most overwhelming atmosphere for R7 or Village, you can go to the first person. But if you are more in the perspective of the third classic person, this is an option.

However, the list notes that the game recommends the first camera. Again, this is logical, because Requiem is still in this R7 mold.

We also saw some other classical and classic elements of evil. For a large part of the demonstration, Grace chased by the eating monster, which seems to be a type of giant and musical medical patient. If you are aware of Mr. X from Resident Evil 2 or Lady Dimitrescu from the village of Resident Evil, you will get the idea here.

Fight or trip

Unless we see much work. Capcom noted that although Grace has some firearms training, she is not a combat expert. This does not mean that the game will not be characterized by procedures, but I do not expect a lot of shooting as we got the Resident Evil 4 edition. I am not sure whether it will even have a combat focus like Resident Evil.

But this is a little question mark at the present time. The same applies to the scale of the game. The illustration occurred in a relatively small area, but I expect to cover Requiem more than the ground. I am not sure whether Capcom takes Resident Evil Open Open World, but we will likely explore more than the city of Raccon more than this facility.

I am excited to learn more about Requiem in the coming months before its release next year. Capcom has done a great job with Resident Evil since Soft Restart from R7 2017. I don’t expect good (terrifying) times to end any time soon.

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