Skybound announced today that it launched the first internal development studio, a quarter Up. The new studio works on InvincibleA new fighting game was placed in the privilege of the same name that Robert Kirkman, Kori Walker and Ryan Otile. Skybound unveiled the new studio today, shortly after revealing the new address, which was appointed to launch at some time in 2026.
According to Skybound, Quarter UP is a team based in Los Angeles with about 40 members. The team has a group experience in studios such as Activision Blizzard, Riot Games, Naughty Dog, Netflix, Amazon Games, Double Helix and others. The name is a reference to putting the quarters in the corridors in order to maintain your playing method. Many team members have previous experience working on fighting games, especially the 2013 killer instinct.
“Quarter Up is the first studio to develop games at home at Skybound (the second main studio at home) devoted to devoting combat games. We are a big passionate team in the fighting and feel resisting experience in fighting … studios and fighting games is the place we want to leave Our fingerprints!
For how to start the studio, Welit added, “A few members of our main team were part of the double killer instinct development team, which was eventually purchased by the Amazon. We have always felt that we had not had incomplete work in the type of fighting game, and we have long dreamed about starting our run, and we profited in the Studio.
Bring an invincible universe to bloody life and violence
Skybound and Quarter Up unveiled the game during the weekend during the Xbox Games for the Summer Game Fest. Invincible Vs is a 3V3 fighting game in the universe that is invincible and starred by many of its familiar characters, including Mark “Invincible” Grayson, ATOM EVE, OMNI-Man and more. Quarter Up not only re -created comic book settings in the game, but also created his excessive fighting, as shown in the detection trailer.
“We are huge impartial fans, and each of us is connected to the story and characters in different ways. We are lucky to work greatly with Robert Kirkman – he is involved incredibly in this process. The seizure of brutality and destruction of concession is the utmost priority;
Polson also added in a separate statement, “The list of talents in a quarter of a quarter proves that there is no better studio to bring this bold project to life. This team carries a deep legacy in the fighting games, and it was invincible the ideal title for internal development by their crew without fear and confident.
https://venturebeat.com/wp-content/uploads/2025/06/Quarter-Up-Logo.jpg?w=1024?w=1200&strip=all
Source link