LongDue announces group financing behind the spiritual Disco Esseum

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LongDue, the studio, which was established with the shareholders in Disco Elliesium and other veterans in the industry, has announced the launch of group financing before his first play, Hobun.

A limited number of recordings to start pre -start on the LongDue website on the web, on www.longduegames.com, with those who register early early to reach a limited group of BACKER bonuses when the campaign remains directly.

Merging the emotional depth and the psychological complexity of the ISEEEMESCO with philosophical richness and narrative complexity of Planescape: torment, the new PG PG will invite players to an unforgettable world where stories are a phrase – not only between its centers, but within them also, the company said.

Among the shareholders Piotr Sobolewsk, who previously supervised the central contributions to the basic systems that identified the Disco Easeium. This leading mechanics, which is celebrated for its depth and creativity, re -imagined how RPG deals with narration and selection and the players ’agency.

Now, Sobolewsk is built on these institutions, by applying the lessons learned from Disco Elysium to help the LongDue team in bold and innovative designs in the heart of Hopetown-forming a new vision of what the RPGs that the narration can achieve.

“After supervising the 15 -year -old team, which was to” providing “the disco Illisium, which he worked on for nearly six years, before the release and bey This type.

The company said that LongDue is building a group of stars to provide more talents that are unveiled as part of the launch of group financing, as LongDue builds a group of stars to provide a narration. But the studio not only collects talents, but it paves the way for unforgettable moments. Fans should prepare for surprises that will revive their love when the Disco Ellisium is unique, including some familiar sounds that will resonate deeply with society.

What is Hobun?

In Hopetown, words are your most bloody weapon, and every option leaves its mark. It is located in the city of mining that flared up between decay and transformation, formed by ambition, exploitation, and fragile systems that link society together, and enter into the role of a messenger-chaotic and self-destructive journalist who sees humanity selfish by nature, rude. Unusually and irregularly sarcastically, you thrive on bruises, withdrawing loose strands, and watching what is revealed.

Vipia

The city itself is a square of extremism. The suffocating darkness of the depths of the mine reflects the facts buried of its inhabitants, while the surface world – which wanders with the promise of progress – is steeped in corruption and the plays of strength. It is a place where staying on those who control the story, and where every decision extends abroad, not only reshape the world, but yourself.

Depending on the legacy of Disco Ellsium and Planescape: Torment, Hopetown offers systems that redefine the players ’agency. The psychological geography system transforms how players interact with the world of games: emotions, memories and conversations replace traditional mechanics such as keys and cranes, and become tools that open doors, change landscapes, and reshape relationships. Progress is not limited to solving puzzles or finding elements – it relates to the mobility of the hero of the novel and the ripples he creates in the environment.

Meanwhile, a new RPG system on the press gives you the tools needed to formulate the stories that make up the world-yourself. Will chaos as Junzo journalist, wild accounts that attract attention? Will it be damaged as a conspiracy events, suitable for your view of the world? Or will you dig deep as a calculated investigator, and expose the brutal facts to stimulate the rebellion – or contentment with contentment?

Options crucible

Mining city is more than just preparation – it’s a crucible. What are the facts that you will reveal? What are the lies you will say? Will your words inspire hope or destruction? Will you reshape power systems, or will it consume you?

This is a game where everything turns everything else. Every word you choose. Every decision bears weight. And every story that you tell the world – and the fragile systems that they combine together.

The company said that Hobbtown’s support is not only related to financing – it is related to building a community, supporting a vision and throwing a vote. LongDue is a bold independent studio to create games that cannot or cannot be manufactured – the names that challenge their players and allow players to challenge games. With Hopetown, longing builds a movement for the Red -like RPG effects that resemble narration that are not ashamed of complexity, emotion or ambition.

Those who are registered in time for a group financing campaign via the LongDue, on www.longduegames.com, will be able to first reach a limited number of rewards that will be available separately before a short time before the group financing campaign was funded.

Shareholders from Disco Elliesium: Seven people who worked in Disco Elliesium have contributed through production, narration and writing, global design, sound, sound, and technical design in Hopown so far, bringing their experiences, learning, and knowledge in this bold new project.

The All-Star team of RPG talents: With the support of the veterans of the industry with credits on the worship of the sheep, the world of Whithera, yes, grace, and more, the longfue combines the raw creative energy of Disco Elysium with the best talent in RPG space To present something really extraordinary.

Rouhi Khalifa: Inspiring from the depth of the narration of Disco Ellisium and the philosophical complexity of Planescape: Torment, Hopetown redefines what the psychological RPG can achieve.

Leading mechanics: presenting innovative systems such as psychological geography, where emotions and memories reinstall the world, and the RPG for the press, which enables players to formulate stories that affect perception, inspire rebellion or impose self -consent.



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