Millennium Falcon: Runs Run was a moment in favor of Walt Disney to imagine when it was opened in 2019. The first Disney trip was to allow guests to control directly in their experience and interact with the story. But for the upcoming smugglers’ mission, the company is moving forward and making the trip feel like much more Traditional video gameWith the completion of the developed branch options and enemies.
WDI worked closely with Visual Effects Studio Industrio Light & Magic (ILM) on the mission of the first smugglers, with the latter of Epic Games Engine 4 to create high -resolution graphics that make you feel part of an exciting theft between galaxies. Disney’s relationship with EPIC is already several years, when Lucasfilm decided to use an unrealistic engine to build virtual groups on Mandaluri TV program.
To prepare itself for the new promotions of riding, ILM has been transferred from UE4 to Unrealistic engine 5.
Asa Kalama, Vice President and CEO of Walt Disney, to imagine, said in a presentation on the press. Unreal Fest 2025.
“Now for the second mission, we do all this with our partners in Lucasfilm. So Industrial Light & Magic produces the origins of the game. Among them more, among them more, among them is integrated, among them more, among them is integrated.

Millennium Falcon: Smugglers in Disneyland running and Disney World, puts you in controlling a distinctive Corolian car from stars war films. There are three roles to choose from (each person reaching two people) in the cockpit: pilots, artillery and engineers. The pilots maneuver the ship are responsible for jumping into the superior space, and Gunners attack the enemy tie fighters, and engineers help repair the ship and take into account the stealing of goods.
Gain the galaxy balances (which work as a high result for your team) to complete your goal and can increase this amount depending on the quality of your business as a team. Your performance will differ every time you are in the ride, but otherwise, the story in the original task is completely sinful. The second task, previously announced by Disney, will provide the Mandalian star and his wonderful son with Granogo, further restart.
In this new experience, you are sent to the desert Tatooine to capture a group of former officers and pirates-and as this is the task of hunting a reward, Mando and his child will help your crew to follow them. At a certain stage during the chase, your engineer will have to do Decisive About any reward to follow: Either you visit the city of the cloud in Pespine, the wreckage of the second death star near thendor, or the sprawling of the parties to CorusCant.
“So every time you ride the second task, you will have the opportunity to get a completely different branch experience,” said Calama. “After that within each of the same environments, we worked with our ILM partners to develop more branching levels (paths) even if they return to the same destination, there is a new path or new secrets to reveal.”
He also said that the development teams “raises the intelligence” of the tie fighters in this new task in terms of their erosion, and where and how many times they compete.

These ambitious new features are now possible after ILM works with UE5. The team also promotes Computers It is attached to each of the Falcon Millennium D and CPU with the latest graphics cards (each computer with eight graphics processing units).
“We are excited about the additional space that we have, because there were many features or goals extending in terms of visual sincerity that we ultimately had to contact him in order to make this trading of performance,” said Calama. “But we are very excited about the existence of a more dynamic destruction, and this is something we really felt that we were slightly limited in the previous version of the engine.”
Galaxy’s Edge will have to wait until May 22, 2026 to try the new smugglers experience, which coincides with its release Mandalurian and Garugu Film in theaters.
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