Dizzaract Games was launched in Abu Dhabi as the largest game studio in the Middle East

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Disaract games It was officially launched as the largest game development studio in the Middle East with 160 people.

Headquartered in Abu Dhabi in the United Arab Emirates, Dizzaract is set to redefine gaming by combining artificial intelligence, immersive gameplay and blockchain technology. The studio aims to lead the next wave of AI-powered Web3 games.

This is consistent with Abu Dhabi’s recently established strategic mission Beam projectsIt is a $140 million fund that aims to invest in Web3 games.

Dizzaract wants to push the boundaries of gaming with patented, transformative AI frameworks
Transforming traditional gameplay into adaptive and interactive experiences. The studio holds registered patents for “Adaptive Machine Learning Framework for Game Assistance” and “Personalized AI Learning and Training Framework for Gaming Systems.” These innovations allow games to dynamically respond to player actions, making each session unique.

“2025 marks the beginning of what we call the ‘AI supercycle’ in games,” said Ilman Shahzayev, founder of Dizzaract Games. “We are moving beyond scripted events to create living worlds in which AI agents adapt to players’ decisions and even their emotions in real time. This shift will blur the line between games and reality, providing highly personal and immersive experiences.

Dizzaract’s flagship game, Farcana, is a team-based hero shooter developed on Unreal Engine 5. Work on the game began in 2022, but the company has remained hidden. It looks like Overwatch in terms of gameplay, and Shahzaev said he’s encouraged to see the recent success of Marvel Rivals, another hero shooter that recently launched.

Featuring 24 unique characters with diverse tactical roles and advanced AI integration, the game offers immersive storytelling and deep strategic gameplay. As the first high-budget game developed in the UAE, Farcana aims to set a new standard for triple-A production quality in the region, offering a Middle Eastern version of the popular Marvel Rivals game.

Additionally, the game includes Web3 features, providing players with real ownership of in-game assets and
Blockchain-powered economies.

The adaptive and personalized AI frameworks patented by Dizzaract represent a leap forward in the gaming industry. These technologies allow player behavior to be analyzed in real-time, adjusting gameplay, NPC interactions, difficulty levels, and even in-game economies to align with each player’s unique journey. This approach leads to deeper engagement and keeps players immersed in what the studio describes as an “endless dopamine loop,” Shahzayev said.

Dizzaract’s vision goes beyond traditional gaming. Through AI with Web3 integration, the studio is building decentralized economies where players can truly own their in-game assets and identities. The studio envisions a future where digital ownership becomes standard, and web features become the norm in games, allowing players to seamlessly transfer achievements, avatars, and assets across multiple games.

Dizzaract wants Farcana to be a triple-A Web3 game.

“Gaming has become more than just entertainment,” Shahzayev said. “It is evolving into a culture where players are creators, decision makers and stakeholders. AI and Web3 are at the core of this transformation.

With the launch of Dizzaract Games, the Middle East strengthens its position as a major hub for technological and creative innovation in the gaming industry. The studio is poised to lead this charge into a future where games become a combination of immersive storytelling, dynamic economies, and real-world value.

Shahzaev said in an interview with GamesBeat that he made a fateful decision in 2018. He was working on his PhD in a comfortable academic environment, but he was also fascinated by cryptocurrencies. During the cryptocurrency crash of 2018, he decided to withdraw from his Ph.D. program and focus on crypto entrepreneurship. It turned out to be a very profitable move, and he then began supporting a $10 million cryptocurrency mining data center. He was also a top gamer with a passion for eSports.

All of these passions come together in Dizzaract, as he tries to create a balance between Web3, gaming, and AI. He wants Dizzaract to revolutionize the games industry through innovative technologies like AI and Web3, and what that means for future game design.

Shahzaev’s vision of how AI can transform player experiences, including real-time adjustments in gameplay and personal interactions. He predicts that by 2025, games will enter an “AI supercycle,” with games that dynamically respond to players’ actions, decisions, and emotions in real time. He believes that AI agents will operate within games with both benefits and challenges. He has seen opposition to the integration and adoption of AI, but believes the advantages will outweigh the negatives.

Chazhaev believes that AI will play a dominant role in Web3 game development in 2025. He envisions an AI-based in-game economy where prices, resources, and events are adjusted based on player behavior and market trends. He also sees the integration of digital ownership and artificial intelligence as a catalyst for creating entirely new markets for gaming assets and experiences, much like the rise of dot-com companies in the late 1990s.

Additionally, Chazhayev points out the growing trend of AI agents, particularly their role in managing in-game economies. Modern a report VanECK states that more than one million new AI agents will be created by the end of 2025, underscoring its potential impact across various sectors. According to Coingecko data, AI agents currently represent a market value of $11.3 billion.

Ilman Shahzayev, founder of Dizzaract Games.

“In Web3 games, AI agents can manage in-game economies, provide real-time insights and keep systems dynamic and responsive. Web3 is another critical element driving this hypercycle. By 2025, digital ownership will no longer be optional, but “It will serve as a fundamental expectation.” “Players will own their in-game assets and identities, seamlessly transfer achievements across games while participating in economies that mirror real-world markets.”

For example, imagine an avatar from one game carrying its skills, history, and origins to another game, creating a unified digital identity. He said the Epic Games CEO actually envisioned connecting Fortnite, Minecraft and Roblox into a unified Metaverse, where digital assets could move freely across platforms.

“Unreal Engine offers the most suitable platform for mass adoption with millions of players participating daily. AI-driven Web3 games will dominate the market by combining immersive gameplay with decentralized economies,” Shahzaev said. “In-game economies, powered by AI, will be as dynamic and complex as real-world markets. These games will transcend the level of entertainment, and become cultural movements where players act as missionaries, and where AI-powered avatars act as extensions of their digital identities.”

He believes each player’s experience will be uniquely designed, from story to gameplay mechanics, creating deep personal journeys. This convergence of AI and Web3 will also open up entirely new markets for assets, experiences, and even careers in gaming.



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