I always knew death The video game concession was very appreciated. However, so far I have only seen from the side lines-see a mixture of wilderness, let’s play with its chaotic fighting on my university school days, and the people witnessed Run it on unconventional computersAnd the original composer Mick Gordon for heavy metals in my spare time without fully grabbed the context because of her songs Gnarny is very difficult to believe. death (2016).
Now, through the last ID and Bethesda Softworks program in the series of the first person from the first person, the first 32 years old, Torment AgesAs an introduction to his newly-back trilogy-while there are two types of work, I have a great convergence, wandering, science fiction and imagination-I finally jumped to the deep end of the series with its newly released game on PlayStation 5.
I went to Torment Expecting the distinctive FPS chaos with the demonic fighting that I love in devil may cry– I use a series as a scale for motion games. I got something more brutal: A death The game that also resembles other great people like Halo and Gears However, it is still purely, unusual deathFull of uncompromising work and demonic madness, unlike anything you played before.
After sleeping in the chain for a long time, I’m awake now –death Totally ridiculous rocks.
Steen delicious science fiction and dark fiction
As prior leader, Torment It reduces the players from chaos, and paves the way for a comprehensive war between foreign foreigners, medieval warriors and hell demons. The game believes that Doom Slayer is under some control of the mind, which took place in a battle where he faces Tonka-Toy knights (equipped with high-tech technology such as Avengers) against a crowd led by one Dracula Muscle Shield. Early, Doom Slayer is treated with the same gravity as a Final Fantasy Call, given a simple guidance: exterminate everything on its way with the same cold efficiency as a nuclear weapon for walking.
Dark ages‘ story? there. It was granted, as it is an epic background, mixing the dark imagination with a touch of science fiction, all while transferring players from one of Bonkers Watchmojo “Best 10 Doom Slayer Kills” moment to another. Among the prominent series that made me go forward in my chair, Doom Slayer was heading pacific rim The veteran – and riding the back of the armed cyber dragon with a matching pistol seemed to be raised directly from the lid of the metal album.
Even beyond Dark eraThe huge eyeglasses, the way to play them for another is the blessing of the pure old school games. Throughout the 22 levels of the game, the destroyed players run and armed with an ambush of demons, seizure of shields, ammunition, and health doses scattered throughout the battlefield or offered as a motor to tear and tear demons with their bare hands.
Fighting and platforms that will illuminate each nerve cell in your mind
Despite the enormous chaos of Dark ages“Preparation, its fighting is the place where it really shines, and provides a wealth of the strategy under madness. As the art of the killer suggests, Doom Slayer fights demons with firearms that fall from the sky such as orbital supply capsules, ensuring that every battle looks like an escalating arms race where hell is on the back foot. And the liquid switch through the wheel of weapons.
- Bombs launcher: ideal for starting and ending the battles, and providing rapid and effective control of the crowds such as junkrat Overwatch 2.
- Impaler: Gatling Gatling Perfect needle for long -term enemies, overlapping damage before it explodes with the shield saw.
- Speeding: Energy weapon feels like it HaloPlasma pistol, providing micro -stop and crude power
Another surprising part of Dark eraThe fighting that felt the reward for a solution like its combat meetings was its environmental puzzle platform. I found Dark ages Focus on stopping and smelling roses by promoting exploration greatly on a brain humor, such as their experimental introduction to combat groups. Exploration is widely promoted, and Dark ages The continued implementation of the chain for a map that is intelligently separated by the difficult progress from the side content with the symbols and signs that there were hidden elements such as gold and precious stones to upgrade equipment as a gift from God, which makes it easy to double back and search for promotions or plan or leather entries without losing momentum. I found it an ideal mix of work and curiosity to the game about killing demons.
Then there is a shield saw – a new weapon presented in Dark ages I doubted that it was appropriate deathFPS fight. But as soon as I mastered, my favorite weapon has become in his store.
The shield saw is my best friend
Although I was initially afraid if the game’s implementation of the shield would lead to his quick fight, it soon became my favorite weapon in the game. Not only because she saved my ass state in sticky situations, but to get more texture that was added to the way he played. The Shield saw not only to block the next clip of the sword and fiery balls; It also multiplies as a MJOLNIR, which allows you to wrestle with secret areas to detect the treasure, or implement enemies using a shield bash, or Ricoshit in a line of feverish enemy shields from a cold from armed fire for guilt in order to control the explosive crowd. To a large extent, my favorite use of SHIELD Saw with the perfect Pareies was.
Like in Sandfall Interactive’s Claire mysterious: Campaign 33and Dark agesShahd Shield turns into a high risk game, rewarding players looking for upcoming green firefighting balls and the oblique sword and sending them to the enemies. Even if you are not desirable in a brutal coach battle, or a hard fighting in the battle of an obstacle, Barry is completely timely can manage the tide in my interest and occupy a satisfactory primitive victory in an irreplaceable battle. the DMC I loved the absolute power similar to the royal guard that the shield saw, which led me to enable me, which allowed me to thunder enemies in the most inaccurate way.
While fighting in some games takes the back seat, here everything, not only for elegance, but for survival. The brutal drop in punches in your face (or the scepter of the scepter) sheds the celestial bodies that are renewed, shields, and ammunition to the killer like a vacuum. The game rewards the cruel aggression, encourages players to embrace chaos, and the Glory Kill series whenever possible, and dominates the battlefield instead of hiding behind the cover and playing it safely.

Music does not rise to the level of the moment
It is strange that the largest pain with the game is the soundtrack. It did not reach this difficulty as I wanted. Although he is doing a good job in emphasizing the peace of the game, he is absolutely not inflated to the match, the shields of the shield, and the head of the eyebrow raising reveals the way I felt. If there is anything, no one has noticed it the more it played; Even for beginners, I am surprised by this as a huge meal of the game.
A few hours later, I barely noticed that music was escalating before the battles, as if it were struggling for its weight (more than I was in a coach battle) to match the absolute madness on the screen. End of the step (known as Borderlands 3and Halo Wars 2And Callisto ProtocolIt consists of soundtrack, but for the game like Dark agesMusic needs to be a driving force, not just noise in the background. In the end, I Turn Dark ages“The size of the music is low and an explosion Old Gordon tracks instead To make up for the game, Sonic.
total, Torment It is a kind of this type of defeat and an incredible entry point in the privilege that amounts to the level of noise obtained over the past thirty years, and I am happy that I have stopped sleeping on it.
Torment It is now available on PlayStation 5, Xbox Series X/S and PC.
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