Bragg Q2 2025 games, increased revenue by 4.9 % on an annual basis

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Bragg Gaming Q2

Bragg Gaming Group reported the results of its revenues in the second quarter of 2025, with a comment from the CEO of the company, Matevz Mazij.

Q2 2025 revenues of 26.1 million euros (30.5 million dollars) represents an increase of 4.9 % over the second quarter of 2024, while total profits increased by 10.8 % to 13.7 million euros.

On the contrary, the modified Ebitda decreased by 4.3 % to 3.5 million euros, and the modified Ebitda margin was contracted to 13.3 % from 14.5 %.

Bragg Gaming recorded an operational loss of 2.3 million euros, compared to 1.2 million euros in the second quarter of 2024, but regardless of the Netherlands, revenues increased by 21 % on an annual basis, and royal content revenue increased by 44 %.

The gaming provider has detailed his strategic initiatives that included expansion in the United States with fanatical casino in the three country region and secured an exclusive content deal with Hard Rock Digital. In Brazil, Bragg reinforced its foot in Igaming market through a partnership and investment in Rapidplay.

after Q2 2025 ResultsBragg Gaming confirmed that it had reviewed its instructions in the full year of 2025, as it provided revenues of 106 million euros to 108.5 million euros and those with domestic internal needs from 6.5 million euros to 18.5 million euros, which reflects higher taxes and difficult market conditions in Brazil, the Netherlands, and Romania.

Last month, Bragg provided a greater focus on artificial intelligence with Luka Pataki appointed As Deputy CEO to innovate artificial intelligence.

Bragg mode for sustainable and profitable growth

“In our 2024 strategic review, we identified the cash flow, integration and margin as major priorities and valuable operating programs for the Bragg Gaming Group.

“In Q2, we started focusing on integration and improvement. We have identified major fields where we have now improved our cost structure and we have implemented strategies to take advantage of synergy from acquisitions such as rotation games and wildlife games.

Mazij continued to summarize “We focus on driving cash flow, integration, margin, and positioning for sustainable and profitable growth. “The actions taken in the Q2 in our position to achieve a 20 % modified EBITDA margin goal in the second half of 2025.”

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