As we approach the launch of Borderlands 4, new exciting details appear. Players guide I spoke to the founder of Gearbox Randy Pitchford during Gamescom 2025, which touched on how the upcoming sand box in the open world is a truly evolutionary step. Although the chain may include closed expanded environments, things are now smooth.
This developer enabled the creation of an open world that directs the spirit of games such as the legend of Zelda: Breath of the Wild or Elden with a very similar talisman of “Go when where points”. Here are the details.
Read more: Borderlands 4 Twitch Drops: All Rewards and Table and how to obtain them
Borderlands 4 will boast with a bampeice in the open world, such as not entering another chain


During the interview, Pitchford was interrogated about the biggest change in the series with this new input: the world itself. After years of leading due to the restrictions of previous systems, they can finally create a truly smooth universal planet. In fact, Borderlands 4 is one that one can explore from the lowest depths to the highest points.
Here is how Randy explained this:
“Borderlands 4 is actually the largest game we made ever and build the planet (Kairos) – it’s wide as it was ever. You can see Vista at a distance, so a huge mountain; a deep valley with a river that passes through it; ELPIS moon, in the sky – all you can see, you can access and explore.”
He continued, more hill over the concrete of everything in the world:
“I see a mountain there, I will jump from the cliff and use a sniper rifle – I couldn’t do it before. Frankly, in each of the border lands (past), the highest point in the fighting, is about 15 feet as a maximum; Hundred From the feet depending on the fighting in the space or the environment in which you are. “
He also pointed out that “environmental flexibility” was an important aspect of designing this game. In other words, players have many fighting methods now, so they can, for example, sit at a coverage point to cover his teammates while they are fighting in the Mini-Poss in Borderlands 4.
To ensure this newly discovered vertical, a set of new capabilities for each cellar fisherman has been added to use it. From standard jogging and slipping, to hook jumps, climbing walls, and even slipping into the air to reach unique points. This is not all.
This level of freedom also affects how to offer the progress of the story and the task, as the players are now able to address the tasks in the order they want instead of having to follow a written formula, as they have to move from point A to B. While there is a strong set of the main story tasks to overcome, and Pitchford promises that players can ignore all of this and participate with the side content for hours.
Of course, the cooperative of four players in infiltration/leakage is, of course, at the top of this open cake, so we cannot wait to see how everything falls together in its place.
Also read: The founder of Gearbox will get Tiny Tina Tina a supplement.
Borderlands 4 launch on September 12, 2025, for PC, PS5 and Xbox Series X | S, while Nintendo Switch 2 decreases on October 3, 2025.
Eddersh J Kumar
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