Dawnwalker blood is RPG Action Action with breaths of the most wild feature

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There are sick winds for the valley-and-wing, they are not just plague wandering in Eastern Europe in the fourteenth century. A family of vampires has acquired a quiet extension between the mountains of the cars that call it home, and it made you one of the talented satisfaction. Now it is up to you, which is a peasant given the powers of unusual blood to drain, to save your family, and perhaps the valley itself.

At a preview event in Los Angeles, California, I took an early look at the blood of Dawnwalker, Action RPG in 2026 from the Rebel Wolves and published by Bandai Namco. Although I did not play the game, I watched a lengthy presentation that appears to a group of media members as a direct -building developer, and we walk through various courses and mechanics that players will move in their endeavor to save the valley.

But in a conversation with two game developers, I heard that Dawnwalker’s blood has an unfamiliar feature – one may be known from the legend of Zelda: Breath of the Wild. Since the start of the game, you can walk even the end coach, Vampire Francis, and try to defeat them.

“We have this narrative sand box and our goal here is to tell the players, well, you are out of the foreground – you are doing it. If you want to go and the castle of Brencis Cast “In fact, we call that, right? We want to see these people on YouTube.”

Which – which introduction The theater paves the game: the sister of the novel, Queen, has black plague. It was almost killed by religious fanatics, but in order to intervene in time in Brencis’ Coven of Vampires, who turn it into one of them. You try to convert Queen failed, and turn it into semi -owned wines. He has 30 days to save his family – but players can save them in any way they choose. Each major action takes a precious time, but players can choose to progress as they want. This means that many events and demand in the game can be missed.

Play the day or night – the choice for you

The explanatory show began with an overview of the game, which included the above, but it spanned further. The game developers went through a thorn on the way to seek a magic sword. One day, as just a human being, Quinn worked on his way through the bureaucracy of the church by searching for a harmful, harmful to a monster in the quarry almshouse. Finally, he managed to reach a book in the Church Library, which Sijil was identified to search for in the cemetery. It turned out that the sword was isolated in a grave with its holder.

Day activity can include swords, including the use of magic -like hexes used inside and outside the fighting, but is mostly directed towards the investigation. You will speak (including the dead, thanks to an easy -to -soul hexagon), read books and get answers. However, as with the night, any long activity such as a long conversation (referred to on the screen with a special icon, so the players will not be surprised) can be surprised by a piece of time, as it approaches the deadline for the mission of the end of the month.

A man with a sword in the alley of a town is preparing for two enemy guards.

Wolves of rebels

In the middle of the road from the demonstration, the developer returned to show how things can be done differently at night, using the Coen vocalist forces to Shadowstep across the roofs of homes and walking on the walls – making it easy to infiltrate this library to find the right book. But the guards who patrol in the cemetery must be dealt with to discover the grave, giving the developer an opportunity to show the fighting capabilities in Queen (including goring with claws and blood blood). Upon slope to the grave, we found the sword, but it was still kept by Fares Una, imprisonment in the walls – a dawn like us like a madness of life from hunger and hunger.

The killing of the knight has gave us the superior sword, which after the recycling will be a strong weapon when Queen at the end of Brencis. But this endeavor is optional, which means that some players will never find it. There are complications to choose if you want to do some tasks during the day and night as well – for example, it may be easier to infiltrate at night, but it will be difficult to kill the Dawnwalker Persia with night blood -shots.

Therefore, technically, players can choose to play completely during the day or only at night if they like half of Coen’s best capabilities than the other. But they will miss. “Some tasks have layers day and night, but others can only be reached in broad daylight or after the sun.

“Some tasks of Queen require speaking to some bodies, and likewise, certain places can only be accessed with Planeshift or Shadowstep,” Yankovsky said.

A man holds a sword and throws magic to make his enemy burn in fire.

Wolves of rebels

Divide the fighting in actual time with RPG Action Mechanics

The fighting segment that we saw during the illustrative show is divided between day and night strategies. But most of the fighting will be made with LongsWord, based on rhythmic rotation between defense and crime. When the enemies come to you, they swing their own blades, the direction indicators will appear, which requires you a ban in one of the four basic trends before the anti -attack for yourself.

When Rebel Wolves revealed the blood of Dawnwalker’s natch in the way of playing, it reveals videos, fans in the possible difficult comments of predicting trends. So, the studio took this as comments and reached a solution to add another comprehensive ban, but it would drain the endurance capacity in Coen in return. Likewise, when the viewers complained that the camera was closely following the operator, the developers added an enlarged option.

“I think we are still in the development phase when it is unable to involve people more in production, to hear their opinions on the project. We will keep our ear close to the land,” Yankovsky said.

Otherwise, Dawnwalker blood follows some of the expected Standbys, with supplied weapons and shields, healing elements and upgrade skills. The game contains a trilogy of skills trees, divided only between the day, only daytime capabilities and common capabilities.

A man, Queen, holds his hand with a red blood ventius on the back of his hand.

Wolves of rebels

Warhammer and Witcher effect

It is located in the Mountains of Carpathia, which extends from the modern Czech Republic to Romania and during the fourteenth century, with a lot of fine architecture and architecture, it seems that the Repel Wolves game is compatible with the most realistic kingdom: salvation (placed in the modern Czech Republic). The developers told me that the greatest inspiration is a greater inspiration, which is the Warhammer game, Dark Fantasy Tabletop game about the warring armies of men, elves, dwarves and brutal creatures.

“I love the idea of a society, a medieval society has a city, a prosperous society, but there is also this external danger. You have a chaos, you have a butchen, you have all kinds of creatures, sprites, etc.”. “Here (Dawnwalker), we have a little different position, because all of these creatures go out to light and say, well, we will judge you.”

With the corruption of the Christian churches in integrating the blood rituals apparent as a lollipop, the blood of Dawnwalker definitely takes the sermon from the atmosphere of Warhammer in the Middle Ages. But Kucharski also mentioned the vampires RPG Tabletop: The MASQUERAEDE (in its medieval variable) as another source of inspiration, as well as the Dragon Age series for its result of the options and magic system.

But through the way it played from the third person, the blood of Dawnwalker reminded me of a lot of another popular game from the Polish Studio: The Witcher 3.

It is compared to the developers got a lot. Jankowski is rushing to refer to the different nature of both games, especially with COENT day and night courses of human ability and peasants. But more importantly, Kushaski noticed the actual history of Geralet in games, obtained from the famous series of Witcher novels – it’s Blavikan butcher with his own reputation, while Coen is just a person.

Of course, Quinn will build his reputation as the game advances from scratch to hero. There may be more epic after the blood of Dawnwalker also ended – but the developers were shy about the plans they reached for Coen.

“We hope to see some other adventures, perhaps in the future.” “Now we are focusing on the first – just to get it correctly.”





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