A Seam Access to video games recently achieved an important milestone from one million signatures, but it has two other challenges to overcome it before reaching the final level. The “killing” movement reached one million votes earlier this month, which means European Union They will have to consider adopting legislation dealing with this issue. However, the petition must first deal with the threat of possible fake and resistance signatures from the main gaming studios and publishers.
The Stop Killing Games, created by Ross Scott, aims to pass new laws to ensure the continued operation of video games even when the developer’s support ends. The petition was a direct response to when Ubisoft deleted it Crew From online stores, the game servers were closed in 2024, and the licenses were canceled from the players who bought the game. Scott and other critics felt that UBISOFT behaves had a dangerous precedent for players who might lose access to their purchased games in the developer’s whims.
Although there are sufficient signatures to move to the next step, Scott explained in A. YouTube video Many of these might have been incorrectly filled, while others were falsely possible. The movement’s founder said: “This is not a wide change.
In addition to the signatures, the European Da`wah Group, which includes studios for major games and publishers such as e -arts, Microsoft, and Nintendo, issued a statement opposing the movement.
“Special servers are not always an alternative option for players because the protection we put in place to secure players’ data, remove illegal content, combat unsafe community content, and rights holders will not leave a responsible,” the statement said. “In addition, many addresses are designed from A to Z to be online only; in fact, these proposals will make the selection of developers by making these video games expensive to create them.”
in Longer reportThe video game group in Europe said this initiative “will raise the costs and risks of developing such games”, which creates “a chilling effect on the game design” and “working as a inhibitor to make such games available in Europe.”
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