I bet you don’t have this in your Bangu menu. The game was developed by Tactic Studios in partnership with Square Enix, and the game was unveiled during the Summer Game Fest game, which is far from bread and butter in the famous RPG. Killer Inn, as it is called, is the multi -player murder that takes between the United States -like play and encourages it by delivering knives, rifles and many other weapons for killing or killing while searching for the original killer.
Killer Inn may be one of those games that it is best to understand after playing some matches, but even from the detection trailer, there is a lot of what happens. In each match, 24 players enter the sprawling castle that turned into Hitter to determine who they are the real killers because they chose one by one. There is a discount and chaos.
The stages of playing Killer Inn are engraved after the mapal -style games, from us to a wolf ultimately to the mafia. The match begins with most of the players as “Lambs”, in the Killer Inn language mixed with a few secret killers (“wolves”). Players complement the tasks to earn the distinctive recovered symbols of the elements and weapons, while the killers are quietly revolving around their actions – until someone discovers a body. On the corpse there is evidence behind the murderer, so that the lambs can try to infer the real perpetrator (or the perpetrators).
Then the whole matter is related to collecting clues and identifying wolves – but on the contrary, there is no collective discussion to provide or vote on evidence. Killer Inn exceeds a salon scene and dives directly at work: If you are sure that someone is the killer, take it out. Use these weapons and blades purchased from the distinctive symbol to put out the villain. Unless you accidentally kill one of your innocent colleagues – in which case, you turned into the stone for the rest of the match. Loss.
The lambs have another victory: collecting four keys to escape on the ship that brought them to the murder island. There is also another mechanics, such as finding relative safety in the rooms with hotel staff, who will determine which wolves kill lambs in the sight.
Players can choose between 25 characters in advance with manifestations and their unique capabilities, which the latter improves with the continuation of the match, and often reflects the tiny aspects of the participants. For example, Winston is the surgeon who kills more efficiently with knives, and when it is settled, it causes additional damage while covering blood. On the contrary, OTAKU acquires 25 horsepower to find evidence and eventually build resistance to the effects of the case. The levels do not start between matches – everyone begins fresh at the first level.
Killer Inn does not have a release date, but the game will start a closed experimental test on Steam in the near future.
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