Although cinematic video game modifications were something more than 30 years ago, we seem to have entered a new era of these films. What is true is certainly that its popularity has grown only, and with the increase in the number of these games to the large screen, the opportunity to diversity within the films themselves and the possibilities behind them increases. As evidence comes the news today (Through the deadlineAlex Garland cooperates with A24 and Bandai Namco Entertainment Inc. To bring the live “Elden episode” to the cinemas in the near future. While Garland has made his talents to many films in many capabilities – a great example is “after 28 years”, which was written by Danny Boyle – it seems that he will not only write an “Elden episode”, but his next movie will be as a director as well.
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Unlike a number of modern video game modifications – “Minecraft,” “Until dawn,” and The upcoming “Gears of War” -“Elden Ring” is a relatively recent video game, which was first released on keyboards in February 2022. Despite its sympathy, the game has impressive proportions: I participated in directing it and participated in writing it by Guru Hidetaka Miyazaki (from Dark Souls “) and work from a story and a global story created globally. George R. Martin. Although he maintains some elements of other OnessoftWare games (such as the level of high difficulty), it is characterized by playing from the perspective of the third open person in the world, allowing players to explore land among them in their own pace.
Although Open World was prevalent for many years, a ton has not turned into movies so far for a completely understandable reason: its fully attractive is to allocate the player’s experience, instead of just a single standard plot. With a science fiction legend like Garland on the plane (not to mention the regular studio, A24), it seems likely that we will not get an embarrassing experience like 2016 “Warcraft”, “, Not Lark like “Minecraft”. It is quite possible to push “Elden Ring” to the entire sub -front for video game movies.
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Alex Garland has the ability to bring the experimental aspects of the “Elden episode” on the screen
Anyone who deals with the adaptation of the movie “Elden Ring” will have a mission in front of them, because the game, although there is a written novel and a potential multiple end, is not clear in its story. All the traditions of the game world (and a lot) are buried under a wide range of dread and horror, as the player (who belongs to a race of warriors known as the distorted) returns to the lands between the aftermath of some devastating and mysterious conflict between the ears of God. In essence, there is a lot of ambiguity within the same game, which does not matter in the playing scenario when there is a lot to do, places to go, and monsters to kill, but it can become an obstacle to an unrealistic story.
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However, perhaps where others may see obstacles, Garland sees the opportunity. After all, most of his films are works that focus more on experimental concrete. In fact, this approach is what he saw that Garland was rejected as long as it was converted to; Where a journey “Geniery” (A movie coincides with a very large video structure) “Men” I bothered a lot, and “Civil War” Ironically, dividing them below the center. until “War” for this year, It ended by some people before they were a thesis in the Iraq war, until it was a more interesting exercise in depicting the war as experience in the warts “You are there.”
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Time in mind, Garland can not disturb the amplification of his “Eden Ring” adaptation with OIDLes of Lore A La La “Warcraft”, but instead allows the game to feel mystery and ambiguity to remain healthy. This shows A24’s participation in the video game movie, because this approach will be closer to the aesthetic of Indie/Arthouse than the Fantasy Live movie. Of course, it will tell the time, but this news makes the possibility of “Elden episode” more interesting than most other video game modifications.
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