The PRO is made the portable games worthy of trouble

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Mobile phone monitoring company vertebral column Unveiled Professional spine This week, which brings iOS and Android games to the next level.

Proither Backbone One is a console, full -sized control programs, reintestible buttons, Bluetooth compatibility, make preparing games more installment. Unlike its predecessor, Backbone Pro does not need to attach a phone to work, which means that you can use it as a wireless control unit. This function becomes very useful when using cloud games such as Xbox Game Pass. You can play a game with the Backbone Pro on your TV, then connect your phone to the control unit and take the place immediately on the mobile phone.

“Our thinking is that the games should be more clear,” said the founder of Manit Khaira to the founder of Techcrunch. “It should be really simple and work more like AirPods when calling the screens.”

The backbone is betting on the growth of mobile phone games, which was only accelerated by expanding cloudy games, but it seems that the spine enhances itself as the best device maker for mobile players. It also helps the spine Texture with Celebrity investors Like Ashton Kutcher, The Weeknd, Mrbeast, Post Malone, and Amy Schumer, as well as those familiar with games such as the founder of Discord Jason Citron.

But as someone who does not use Xbox or similar cloud subscriptions, I never understood the uproar about the use of a smartphone as a game device. I already have a Nintendo key, a specially prepared device for games, instead of my iPhone, which is designed for other things. So to test Backbone Pro, I downloaded some games on my phone that I already play on the key, just for the purpose of comparing the game of play.

Judgment? I have recorded about 13 hours of playing on the IOS version of Stardew Valley over the past three days. I don’t completely sell on portable games – respond to text while playing the game is somewhat annoying – but I have to say, I prefer to sit on the sofa with the spine of Nintendo Switch, which gives priority to the screen size on comfort.

Image credits:Techcrunch

The professional spine lights up in the work environment. Sometimes, when you pick up a new iPhone, it looks familiar, but it is a little distant, and it takes some time to get used to feeling the new device before the differences stop. This was the experience that I was playing Nintendo Switch 2Unlike the original control unit.

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But professional spine design feels so naturally that I have not even tested those few minutes of discomfort. Seconds from connecting my phone to the USB-C port for the control unit for the first time, I could run Hades-a game that wanders with mashed the chaos button-the same ease as I do on the key. I find an uncomfortable Nintendo Switch Pro unit for games like Hades, so he says something.

“Meta, when they were designing the pursuit, they will make multiple headphones (the initial model) within a week, because they can print them and then test them quickly, get comments, and repetition.” It was inspired by this technique when developing the spine of professionals, and invested intensively in the same type of technology.

Printing the printed spine printed more than 9000 different parts before landing on the form that was eventually shipped, making microscopic adjustments to each aspect of the console before reaching something that makes joy feel like Fisher Price games.

This level of accuracy and diversity comes at a cost. Backbone Pro is retaining for $ 169.99, which is slightly severe given that you can buy Nintendo Switch renewed at the same price. But for serious players who need a job via devices, it can be Backbone Pro worth it.

If you do not move back and forth between Xbox Game Pass on the TV and your phone, you may be fine with the original spine, which is $ 99.99.



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