Star Wars Zero Company Xcom is similar to Jedi and Droids

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EA and Lucasfilm shared a first look at Star Wars Zero Companyand A new strategy group is one player in the world of stars, in the celebration of the stars war in Japan. It was the game He was originally announced in 2022 As one of the three new stars war titles that are developed or developed by Respawn Entertainment, the studio is behind Jedi: arrangement fell and Jedi: The survivorsIncluding the new first shooter and another entry into the Jedi series. There is no date for the issuance firm until now, but Star Wars Zero Company will It is available on the PC and the Xbox X/S and PlayStation 5 series in 2026.

“in Star Wars Zero CompanyThe players, a former Republican officer, will enter the elite team of cunning agents through a courageous and night story placed in Twilight of the Clone Wars, “according to a press statement published alongside the advertising trailer.

Star Wars Zero Company It was born of cooperation between Respawn and a new studio called Bit Reactor. The inspiration that the game is clearly extracted xcom: an unknown enemy And other fixis strategic games did not happen by chance. Bit Reactor employees include some former Firaxis employees, and was the founder and creative director of Bit Reactor, Greg Foertsch, a great technical manager in xcom: an unknown enemy and xcom 2.

Our vision of Star Wars Zero Company It is based on the pillars of the playing design that weaves in the overwhelming Star Wars Foertsch said in a statement: “Galaxy with the involvement of the tactical gameplay. Star Wars A story from the CLONE WARS era, which has significant results from the player’s options, and the tactical tactical fighting with a presentation, cycle and cinema. “

Achieving a kind of balance between the collective call of the stars war and the specialized expectations of strategy and tactics, the fans of the fans always was the goal Zero Company. in Interview with Computer games In 2024, Hector’s leading animation in Foertsch and Bit Reactor Hector Antunez (other Xcom) suggested that they want to have Star Wars to tell cinematic stories of Respawn games without losing a satisfactory strategic experience. “I do not think that this complexity is equal to depth, and I think this is what we really focus on. The distinction between these differences between these two things,” Foertsch said.

This article was originally appeared on Engadget on https://www.engadget.com/gaming/star-wero-company-look-lke-xcom-with-jedi- and droids-135850369.html? SRC = rss



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